Add Drafting and Deck Building in Tower Rush
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<br>To inject variety and test pure fundamental skill, developers frequently feature 'Draft' modes in special events and tournaments.<br>
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<br>You cannot rely on overleveled cards or muscle memory from playing the same deck for two years.<br>
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Prioritizing Your Choices
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<br>The absolute most critical rule of drafting is ensuring you select at least one reliable 'Win Condition' (a card that targets buildings).<br>
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<br>Always ask yourself: "If I give this card to my opponent, do I have a counter for it in the cards I have already drafted?"<br>
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Always draft the counter to the card you give away.Skeletons or Ice Spirits are universally useful.Clog their hand with heavy, useless units.
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The Art of the Bad Gift
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<br>Drafting is not just about building a good deck for yourself; it is equally about constructing a terrible deck for your opponent.<br>
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<br>If you realize they have drafted three heavy, expensive ground tanks, give them a fourth expensive ground unit.<br>
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Bad DraftingThe ConsequenceDrafting purely for synergy while ignoring the opponent's cardsYou might build a great Golem deck, but you accidentally gave them an Inferno Tower and a P.E.K.K. If you have any concerns pertaining to in which and how to use [tower rush](https://git.source.co.jp/u/addieblocher6), you can contact us at our own website. A, rendering your Golem uselessForgetting to draft any spellsYou will have absolutely no way to finish off a tower with 100 hitpoints remaining in overtime
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Playing the Hand You're Dealt
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<br>The winner of a draft match is the player who can identify their bizarre new win condition fastest.<br>
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<br>Choose wisely, and outsmart them before the match even begins.<br>
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