While constructing a deck from your personal, pre-leveled collection is the standard way to play, it often leads to a stale, repetitive meta.
You cannot rely on overleveled cards or muscle memory from playing the same deck for two years.
The Golden Rules of Picking
The draft phase usually presents you with four choices; you pick one card for yourself, and give the other card to your opponent.
If you give your opponent the heavy spell and keep a useless support unit, they will easily dismantle your defenses from afar.
Pay attention to the air vs. If you cherished this article and you also would like to acquire more info about tower rush please visit our web-page. ground balance.Drafting a building (like a Cannon or Tesla) is usually a very safe choice.Guaranteed damage is invaluable.
Drafting for the Enemy
Try to identify what kind of deck they are accidentally building, and feed them cards that completely ruin that synergy.
Similarly, if you drafted a massive swarm unit like the Minion Horde, ensure you DO NOT give them the Arrows spell.
The PickWhat to TakeThe GiftFast Attacker vs Slow BuildingIt is a reliable, cheap win conditionIt is incredibly expensive and easy to defend againstThe Log vs. Skeleton ArmyTake The LogGive the Skeleton Army
Adaptability in the Arena
The winner of a draft match is the player who can identify their bizarre new win condition fastest.
Master the draft, and you prove that your skills are universal, not just tied to one specific meta deck.
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Drafting and Deck Building in Tower Rush
Mazie Packer edited this page 2026-07-16 14:59:11 +03:00