1 Mastering Kiting in Tower Rush
Alan Whittemore edited this page 2026-07-21 11:12:07 +03:00


In the higher echelons of competitive play, matches are rarely decided by raw card levels or simple deck synergy.

Kiting refers to deploying a unit specifically to draw the attention (aggro) of enemy troops and lead them away from your towers.
Mastering the Middle
The most fundamental kiting maneuver is the center pull, designed to drag units from the outer lanes into the middle of the map.

If you place your distraction too early, the enemy will ignore it and continue marching straight toward the lane tower.
Perfecting the center pull takes dozens of attempts.Buildings have a larger aggro radius.They are perfect for distracting hard hitters. The Ultimate Distraction
You achieve this by placing a unit like an Ice Golem in the center, waiting for the enemy to follow, and then letting the Ice Golem walk into the opposite lane.

However, it requires pixel-perfect placement; one tile off, and the enemy will simply turn around and destroy your tower.
Kiting CardWhat to KiteCheap TankIt absorbs damage while walking away, making it the perfect baitSkeletonsThey force the enemy to stop and attack three separate times Frustrating the Opponent
It often causes players to tilt, play recklessly, and abandon their strategy entirely.

Master the kite, and you will master the game.

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