Add How to Upgrade Your Base in Tower Rush
parent
2623a5d878
commit
28cfc6f554
|
|
@ -0,0 +1,15 @@
|
||||||
|
<br>In most arena battlers, your account level (often represented as a King Tower or Base Headquarters) dictates the health and damage of your main defensive structures.<br>
|
||||||
|
<br>Many players inadvertently stall their base progression by hoarding resources or ignoring the social systems of the game.<br>
|
||||||
|
Gaining XP Through Upgrades
|
||||||
|
<br>Every time you spend gold to increase a card's level, you are rewarded with a burst of experience points.<br>
|
||||||
|
<br>Upgrading a card from level one to level two costs virtually nothing and provides a very high amount of XP per gold coin spent.<br>
|
||||||
|
Farm masteries in casual modes.Don't ignore spell upgrades.Participate in gold-rush events to fund these upgrades.
|
||||||
|
XP Through Generosity
|
||||||
|
<br>Many players are stingy, refusing to donate cards because they want to hoard everything for themselves.<br>
|
||||||
|
<br>This is why joining an active clan of fifty people who constantly request cards is absolutely mandatory for free-to-play users.<br>
|
||||||
|
Progression ActionGold-to-XP RatioUpgrading Low-Level Cards (Lv 1-5)Incredibly high efficiency; the absolute best way to gain quick XP if you have a slight gold surplusEndgame UpgradesExtremely low efficiency; costs 100,000 gold for a tiny XP bump, but mandatory for competitive viability
|
||||||
|
Why Tower Health Matters
|
||||||
|
<br>In close matches, the winner is often decided by a tower surviving with less than fifty hitpoints.<br>
|
||||||
|
<br>Furthermore, higher level towers deal more damage per shot, altering crucial interactions against enemy swarms.<br>
|
||||||
|
|
||||||
|
If you liked this write-up and you would certainly such as to get even more info pertaining to [tower rush](https://test1.coraworld.com/author/juniormcnicoll/) kindly visit the internet site.
|
||||||
Loading…
Reference in New Issue